Here is a business card I picked up at the Portfolio showing for the graduates.
KmasterC
Wednesday, December 12, 2012
Wednesday, November 28, 2012
Unit 8 Reading
Icon design is crucial when designing an application in the iPhone platform. Some important components of designing an icon are to not include words, do not use their standard gloss when you can create the effect yourself. Simple is good because simple is clear. Simple does not mean plain looking, however. Details are important. Consistency between icons in an app is professional, clean, and will come across as a legit app.
When it comes to creating your first iPhone app, it is important to first start with making a goal clear to yourself and your team. Then get a handle on your expectations by talking to existing app developers and finding out how much they make. Finding out where you should begin is starting by having your idea evaluated. Develop a monetization and marketing plan, sign up for a developer account, sketch your application, identify the work to be outsourced. Then hire your team!
When it comes to creating your first iPhone app, it is important to first start with making a goal clear to yourself and your team. Then get a handle on your expectations by talking to existing app developers and finding out how much they make. Finding out where you should begin is starting by having your idea evaluated. Develop a monetization and marketing plan, sign up for a developer account, sketch your application, identify the work to be outsourced. Then hire your team!
Lo-Fi for Book Website
An eye will be the big box, and the type will be stretched to fit the eye lid. |
This is once you click on the eye to enter the site, this is the next window. |
Wednesday, November 14, 2012
Unit 6 Reading
Don't Make Me Think
Chapter 10
There is a reservoir of goodwill when it comes to people's patience with your website. If they can't navigate, find what they're looking for easily, their reservoir slowly depletes and they will leave the site. Things that diminish goodwill are hiding information they want, punishing them for not doing things your way, asking them for their information when they don't really need it, shucking and jiving, putting shizzle in their way, and having the site look amateur.
Things that increase goodwill are knowing the main thing people want from the site and providing it, telling them what they want to know, saving them steps wherever possible, putting effort in, knowing the questions the customer is likely to have and answering them, providing printer-friendly pages, making recovering from errors easy, and apologizing where necessary.
Chapter 11
Designers come up with the interface while developers code and provide usability. As they present their work to their clients, they fear hearing criticism about the design because they have put effort into usability. It could mean more work & compromised design. Five things you can do right now is fix the usability problems that confuse everyone, read an article, read a book, start cascading style sheets, and go for the low hanging fruit.
Chapter 10
There is a reservoir of goodwill when it comes to people's patience with your website. If they can't navigate, find what they're looking for easily, their reservoir slowly depletes and they will leave the site. Things that diminish goodwill are hiding information they want, punishing them for not doing things your way, asking them for their information when they don't really need it, shucking and jiving, putting shizzle in their way, and having the site look amateur.
Things that increase goodwill are knowing the main thing people want from the site and providing it, telling them what they want to know, saving them steps wherever possible, putting effort in, knowing the questions the customer is likely to have and answering them, providing printer-friendly pages, making recovering from errors easy, and apologizing where necessary.
Chapter 11
Designers come up with the interface while developers code and provide usability. As they present their work to their clients, they fear hearing criticism about the design because they have put effort into usability. It could mean more work & compromised design. Five things you can do right now is fix the usability problems that confuse everyone, read an article, read a book, start cascading style sheets, and go for the low hanging fruit.
Possible Books to Promote.
Far From The Tree
http://www.amazon.com/Far-From-Tree-Children-Identity/dp/0743236718/ref=zg_bsnr_books_19/177-5329370-3202613
Mastery
http://www.amazon.com/Mastery-Robert-Greene/dp/0670024961/ref=zg_bsnr_books_36
Hallucinations
http://www.amazon.com/Hallucinations-Oliver-Sacks/dp/0307957241/ref=zg_bsnr_books_37
http://www.amazon.com/Far-From-Tree-Children-Identity/dp/0743236718/ref=zg_bsnr_books_19/177-5329370-3202613
Mastery
http://www.amazon.com/Mastery-Robert-Greene/dp/0670024961/ref=zg_bsnr_books_36
Hallucinations
http://www.amazon.com/Hallucinations-Oliver-Sacks/dp/0307957241/ref=zg_bsnr_books_37
Wednesday, November 7, 2012
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